GalCiv III: Lord of the Frogs

Published on Monday, June 12, 2017 By Brad Wardell In GalCiv III Dev Journals

 

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GalCiv III: Crusade + the GalCiv community = unlimited strategic replayability.

In preparation for v2.3, I'm testing out the various new gameplay features and improvements. And what better way to do that than to put myself up against 9 random civilizations from the Steam workshop...

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Galactic Civilizations III v2.3 (base game) update

Published on Sunday, June 11, 2017 By Brad Wardell In GalCiv III Dev Journals

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Galactic Civilizations III: Crusade is the future of Galactic Civilizations but we haven't forgotten about the hundreds of thousands of players who play the base game.  We are busy working on version 2.3 which should be coming out soon as part of a major update to both the base game and Crusade.  This article details some of the highlighted areas we're focusing on.

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Stardock CEO Brad Wardell interview on the PC gaming industry

Published on Wednesday, May 31, 2017 By Brad Wardell In Everything Else

I'm not sure how I missed but looking at it now it's kind of interesting to read how the interviewer, Jeremey Peel reacted to my interview responses. 

Broadly speaking, my belief is that people are people and should be treated well without qualification.  This does not, however, mean that you should feel obligated to absorb abuse.

For example, on our software, we will go to great lengths to help a customer.  But the moment they start making personal attacks on our employees, that's the end of that.

The same is true for employees who demand to be given special treatment.  I just have no patience for that.  There has to be one rule for all employees or you end up with chaos.

Steam and Steam Reviews

Published on Thursday, May 25, 2017 By Brad Wardell In Galactic Civilizations III

As some of you already know, Steam now only recommends games to others if they have high user review scores.

Stardock hasn't really done much to mobilize its community to go review its games.  Hence, games with 1/10th our sales numbers will often have twice as many reviews as our games (all positive of course).

In the past, I've made some mention that we'd love to see our community be more active in reviewing our games (even if they're negative, as least they're people who are from the community and not someone who just loaded up the game for 5 minutes and found it "boring" or "hard").

This is an issue you're going to probably see a lot wider coverage of in the coming months as the difference between a game with a Mixed review score versus a Very Positive review score, regardless of the quality of the game itself, can be a factor of 100X in terms of page impressions.

Worse, the review score system had its rules changed such that our best players, who bought Lifetime Founders editions don't even get their votes counted which has a pretty significant affect on our relative review score versus publishers who not only have the ability to mobilize thousands of players to go review never had a Founder's like program.

We at Stardock would really appreciate it if you haven't already reviewed GalCiv III on Steam to take a moment and do so.

Review GalCiv III here

Review GalCiv III: Crusade

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GalCiv Journal: May 2017

Published on Sunday, May 14, 2017 By Brad Wardell In GalCiv III Dev Journals

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Long ago there was Galactic Civilizations II, Galactic Civilizations II: Dread Lords, Galactic Civilizations II: Dark Avatar and Galactic Civilizations II: Twilight of the Arnor. 

While Twilight of the Arnor is often considered the best of the GalCiv II series, for many it was really Dark Avatar that took GalCiv II from being a good to a great game.

This month, we released the second expansion to Galactic Civilizations III. Crusade is a similarly major change to the base game's replayability.

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